Changelog

1.3.1 (2010-11-30)

  • bug fix (imgl and justify);
  • bug fix (languages in WinCE version);
  • bug fix (prefs do not create save dir);
  • bug fix (alt+f4 != f4);
  • bug fix (<w:> tag parsing)
  • visual.lua moved to doc/;

1.3.0 (2010-11-09)

  • bug fix (resample sounds while HZ change);
  • bug fix (empty bg);
  • bug fix (cursor center scaling);
  • changing themes from game;
  • strike ougth text;
  • *.fnt.height theme parameter;
  • scroller positions in theme;
  • escaping ^ and delim;
  • box: and blank:;
  • pad: ;
  • speed up;
  • picture flow;
  • prefs:purge now removes vars;
  • dialog:empty added;
  • txttab;
  • tutorial update;

1.2.3 (2010-10-02)

  • android build;
  • bug in xact;

1.2.2 (2010-09-27)

  • xact now can be used from everywhere;
  • much speed improvments;
  • get_gamepath, get_steadpath;
  • wince port;
  • internal cleanups;

1.2.1 (2010-09-03)

  • clearlooks bg;
  • fading fix;
  • fix in disable autosave;
  • disp fix;
  • savevars optimization;

1.2.0 (2010-08-05)

  • unpack/install feature;
  • browse feature (win32 and gtk);
  • clever game/themes sorting;
  • time of save slots;
  • remove games;
  • aligned width for themes/games dialog;
  • local appdata mode (portable app);
  • clearlooks theme;
  • inv align modes;
  • prefs object;
  • init() function;
  • snapshots (not documented?);
  • hook and inherit;
  • entered/left human friendly actions;
  • stead.cmd, stead.args added;
  • require added (modules: goto, xact, input, click, vars, dbg, snapshot, prefs, format, kbd, hotkeys);
  • instead_version added;
  • taketo/takef added;
  • disable/enable/disable_all/enable_all added;
  • exist() added (seen over disabled objects);
  • path() added;
  • visited() added;
  • live() added;
  • nameof() added;
  • goback() added;
  • goin()/goout() added;
  • disp attribute added;
  • improved debugger;
  • save vars in _G;
  • no duplicated games while looking gamespaths;
  • code function!!!;
  • args in call;
  • var and global;
  • self() is now self;
  • psen/punseen for dlg;
  • no return goto needed;
  • disable_all/enable_all for lists;
  • purge and list_purge;
  • undocumented gamefile;
  • undocumented LANG;
  • many bugfixes…
  • mac os x port

1.1.6 (2010-05-20)

  • bugfix (no closed files)
  • bugfix in line breaking with gfx
  • pr() function added in stead

1.1.5 (2010-03-17)

  • multiple anigif in one layout fix
  • click in picture event
  • game.action callback
  • bug in <g: > parsing
  • pause game while minimize (-nopause option added)
  • 8 bit scaler fix

1.1.4 (2010-03-06)

  • keyboard navigation fix
  • cursor while menu and lost focus
  • lower cpu usage (no gif logic if no gifs are drawn)

1.1.3 (2010-02-19)

  • unix_path in get_img
  • “ in variable names (save)
  • \\, in ways and inv
  • 32 bit bmp fix

1.1.2 (2010-02-10)

  • bug in saves

1.1.1 (2010-01-14)

  • encode path in save (' in paths);
  • mouse focus win problem;
  • cleanups in stead.lua;
  • doc updates;
  • alt-r in debug mode (restart game);
  • -version arg
  • timer
  • kbd input
  • mouse input
  • bluesteel theme
  • nop cmd added in stead.lua
  • anigif while menu bug
  • add inv.mode disabled
  • txtnb added to stead.lua
  • bg scaling fix
  • broken codepage fix
  • esc strings in <a: > tag
  • themes and games sorting

1.1.0 (2010-01-08)

1.0.5 (2010-01-08)

  • segfault while is_sound with -nosound
  • snd volume hack
  • arctic theme added

1.0.4 (2009-12-31)

  • xref hl optimization
  • now, write save slots in game/saves if game/saves exist

1.0.3 (2009-12-10)

  • autojump to text change
  • no cursor flickering
  • sdl_path (i18n M$ win sdl paths)

1.0.2 (2009-11-27)

  • fix in box normalize
  • fix in scaling
  • fixed f5 key

1.0.1 (2009-11-22)

  • bug: no fclose :(
  • i18n + esp lang and tutorial
  • cat removed

1.0.0 (2009-11-15)

  • another mouse buttons – escape
  • escape as use cancel
  • lifeoff from life method
  • bug fix in anigif logic
  • bug fix in img()
  • more clever linebreaking
  • kill empty lines at end of layout
  • typo in color table (graphics.c) by Alexander
  • manual.tex by Alexander and commiters
  • default-large theme is default
  • combined images!
  • page up, page down clever logic;
  • f8/f9 - quicksave/quickload
  • game.enable_save
  • lua stack overflow???
  • autosave function

0.9.3 (2009-10-31)

  • have and seen fixes
  • -encode option + doencfile
  • print reregister
  • from() with argument
  • new()/delete() (allocator object)
  • game:ini() fix
  • theme scaling (yahoo!!!)
  • scene_use attribute (scene objects using on each other)

0.9.2 (2009-10-07)

  • animated gif support
  • graphics everywhere!!! (img cmd)
  • sound support (set_sound)
  • some cleanups

0.9.1 (2009-09-28)

  • mouse gfx bug
  • noautosave option
  • make uninstall
  • === STEAD FIXES ====
  • gui.lua is separated file
  • menus in gfx mode!!! :)
  • stead.lua fixes:
  • ref fix
  • phrases saver
  • player is object
  • disable_all enable_all for object
  • inherited inventory
  • save game bug
  • own stead namespace (table problem fixed!)
  • recurse for exit breaking
  • wrap into vroom not call exit twice

0.9 (2009-09-15)

  • fixes in localization
  • srch method for player
  • english tutorial
  • separated games?
  • font with apache license :)
  • debian cleanups

0.8.9 (2009-09-14)

  • -gamespath -game -themespath -theme options
  • runtime languages
  • disabled() function in stead
  • list_zap, list_concat
  • remove added
  • stead.lua fixes
  • full keyboard control!
  • alt enter fix
  • gfx cursor support!
  • no reset video while change game/theme
  • tutorial2

0.8.8 (2009-08-31)

  • Makefiles fixes
  • cat game fix
  • .insteadrc now in .instead/ by default
  • small fixes

0.8.7 (2009-08-28)

  • highlight bug in nohl mode with filter
  • windows version now looks games and themes in appdir.

0.8.6 (2009-08-26)

  • cat game fixes
  • seen extra parameter

0.8.5 (2009-08-26)

  • possible segfaults in timer functions.
  • ways, objs, drop, take - extra parameters
  • put - function
  • set_music fixes

0.8.4 (2009-08-20)

  • bug in savevar
  • bug in long strings

0.8.3 (2009-08-19)

  • sge forgotten
  • set_music with loop argument bug

0.8.2 (2009-08-15)

  • gfx_load_img

0.8 (2009-08-13)

  • key_name attribute!!!!
  • do_ini
  • version in stead.lua
  • opairs!!!
  • vroom fix
  • typos
  • backtrace
  • list_set

0.7.7-4 (2009-08-05)

  • Fixes

0.7.7 (2009-08-06)

  • typos in games
  • local games now can be placed in ~/.instead/games
  • console version disabled by default
  • – $Name: tag – full name of games, not only dirname
  • fix of link color for title/ways
  • bug in text layout logic (last period in line)
  • embedded mode (picture and ways inside text!!!)
  • float mode (for books)
  • faster text renderer (x2-x5 times)
  • free motion mode of scrolling
  • click sound support in themes (in default theme too)
  • new options (click sound, music)
  • default theme changes
  • fullscreen with Alt-Enter
  • options -alsa, -fullscreen, -window
  • now italic font used for events
  • 48000Hz added in sound preferences
  • now scroll position is saved in embedded mode
  • themes support, one new theme added
  • vway and vroom added
  • updated tutorial
  • set_music now take an loop parameter
  • autosave is now default
  • now vars saved if they begins from uppercase letter (undescore too);
  • save slots !!!
  • a lot of bugs fixed (memory leaks, SDL cavities.. )

0.7.6-1 (2009-05-29)

  • debian file fixes

0.7.6 (2009-05-29)

  • Keyboard scrolling
  • Font scaling
  • inv.horiz option

0.7.5 (2009-05-21)

  • Initial release

0.7.4 (2009-02-20)

  • First public release
Navigation
Print, export
Toolbox
Language
Translations of this page:
Toolbox
Links